This is a quick and dirty quest generator for fantasy roleplaying games, specifically Dungeons & Dragons, and leans towards a more side-quest format than a large campaign or adventure. Some creative interpretation required, as individual parts may not always fit together in a way that makes sense. This is part of the fun.
Making Milestones, Part One: Trailblazing
Milestones are an alternate, or supplementary, method of awarding XP in 5th edition that only gets a little bit of discussion. This post is about expanding on how and why to use Milestones.
Morveer Wishes He Had That, Brutal Advantages, and Messin’ With Casters…
You can find the ever-growing list of “Better Than Nothing” items over on the right. Read ‘em, like ‘em, share ‘em, and comment. Slipquick Silks Kelvin moved like ink poured over a polished, smooth statue---every turn was almost oily slick and his shape in the half-light was dark and fluid. The Houngang lunged this way and... Continue Reading →
Perfect Form, The Onslaught, and a Red Right Hand…
You can find the ever-growing list of “Better Than Nothing” items over on the right. Read ‘em, like ‘em, share ‘em, and comment. Tides of Wile Lyra's form was perfect, each movement written in space and punctuated with certainty. Khyraxsis, dreaded golden wyrm and the Harrower of Brightkeep, was cold and silent with each blow. The... Continue Reading →
Casting Conflict: Fighting It Out Over Arcane Traditions
The default assumption of many fantasy game settings is that the magical study wizards devote themselves to is rewarded by the slow – but constant – accumulation of knowledge and power. The fact that this knowledge takes the form of spells that may come from various different ancient masters, widespread cultures, or deep secrets of... Continue Reading →
Watching Too Much Netflix Recently, There Are Not Enough Cleric and Paladin Wands, and a Ranger/Warlock Combo…
You can find the ever-growing list of “Better Than Nothing” items over on the right. Read ‘em, like ‘em, share ‘em, and comment. Docker's Shield "Come on, now, Master Vacheck, surely you didn't think I was going to simply let you and your band of petty thieves and murderers just walk into my Daima and sack... Continue Reading →
Furious Nature, Humble Shoes, and Yes I’m Re-Reading That Book Right Now…
You can find the ever-growing list of “Better Than Nothing” items over on the right. Read ‘em, like ‘em, share ‘em, and comment. Manikanta's Storm Kudu did not like this place. Its ceilings looked like the broad arched cathedrals of the capitol, the glass panes in the grand windows were pristine and showed hints of light... Continue Reading →
Save the Cheerleader, Righteous Spell Deflection, and Like “Frozen” But Scarier…
You can find the ever-growing list of “Better Than Nothing” items over on the right. Read ‘em, like ‘em, share ‘em, and comment. Keeper of Ravin "I've got ya'. I've got ya'. Breath---in and out---that's it. And don't move. You don't want to know what that leg feels like when you try and move." Crawss cradled... Continue Reading →
Playing Paladins: Knights, Gods, and Broken Promises
This is the second in a two-part feature on Paladins. This part is meant to cover character options, adventure hooks, and roleplaying advice. The first part, Swear to God, covered the class’s origins, potential role in relation to other classes, and how they might fit into a setting. Playing a Paladin says something not only about the character you are playing,... Continue Reading →
Swear To God: What You Need To Know About Paladins
Paladins tend to fly under the radar or cause massive uproars, and its because of the unique space they occupy. They're not Fighters, not Clerics, and not just another name for knights. Let's look at why that is.
