Players can be prickly when their characters get pushed around or put in spots with limited choices, but giving the players some extra choices in exchange can take some of the sting out. And just may make things more fun for everyone.
A Quick Fantasy Side-Quest Generator
This is a quick and dirty quest generator for fantasy roleplaying games, specifically Dungeons & Dragons, and leans towards a more side-quest format than a large campaign or adventure. Some creative interpretation required, as individual parts may not always fit together in a way that makes sense. This is part of the fun.
Adventures in the Prison of Dreadhold…
THIS IS PART OF A COLLECTION OF IDEAS FOR BUILDING OUT A LESS-THAN-COMMON ADVENTURE WHERE YOU CAN PUT YOUR OWN DUNGEON OR NPCS–THINGS THAT TEST THE PLAYERS AND PC’S ABILITY TO THINK DIFFERENTLY. So, in my current game ("A Confession of Pain"), we've decided to take a break from the relatively low-fantasy world of Kalamar and... Continue Reading →
Adventures in the Great City in the Clouds…
THIS IS PART OF A COLLECTION OF IDEAS FOR BUILDING OUT A LESS-THAN-COMMON ADVENTURE WHERE YOU CAN PUT YOUR OWN DUNGEON OR NPCS–THINGS THAT TEST THE PLAYERS AND PC’S ABILITY TO THINK DIFFERENTLY. So, What's This About? There could be any number of reasons for having to deal with a city designed for true giants. Like,... Continue Reading →
Adventures in the Artificiary of the Fourth Smith…
THIS IS PART OF A COLLECTION OF IDEAS FOR BUILDING OUT A LESS-THAN-COMMON ADVENTURE WHERE YOU CAN PUT YOUR OWN DUNGEON OR NPCS–THINGS THAT TEST THE PLAYERS AND PC’S ABILITY TO THINK DIFFERENTLY. Fourth? The first was the original Being. The second was the planar embodiments. The third was the Gods. This is as high as... Continue Reading →
Adventures in The Hole…
THIS IS PART OF A COLLECTION OF IDEAS FOR BUILDING OUT A LESS-THAN-COMMON ADVENTURE WHERE YOU CAN PUT YOUR OWN DUNGEON OR NPCS–THINGS THAT TEST THE PLAYERS AND PC’S ABILITY TO THINK DIFFERENTLY. What’s This One About? One of my favorite dungeons ever is the Lost Tomb of Kruk Ma Kali—a 3rd ed module that was... Continue Reading →
Adventures with the Old Man…
THIS IS PART OF A COLLECTION OF IDEAS FOR BUILDING OUT A LESS-THAN-COMMON ADVENTURE WHERE YOU CAN PUT YOUR OWN DUNGEON OR NPCS–THINGS THAT TEST THE PLAYERS AND PC’S ABILITY TO THINK DIFFERENTLY. Bit of Fluff The party (for whatever reason you think interesting) is drawn/led/ordered/surprised by/to an old, worn and beaten and half-collapsed cottage in... Continue Reading →
Adventures in the Small Kingdom…
THIS IS PART OF A COLLECTION OF IDEAS FOR BUILDING OUT A LESS-THAN-COMMON ADVENTURE WHERE YOU CAN PUT YOUR OWN DUNGEON OR NPCS–THINGS THAT TEST THE PLAYERS AND PC’S ABILITY TO THINK DIFFERENTLY. What Is It? I wanted to work on unconventional dungeons and adventures with the new 5E being out and there being such a... Continue Reading →
Adventures in the Great Rotting Desert…
THIS IS PART OF A COLLECTION OF IDEAS FOR BUILDING OUT A LESS-THAN-COMMON ADVENTURE WHERE YOU CAN PUT YOUR OWN DUNGEON OR NPCS–THINGS THAT TEST THE PLAYERS AND PC’S ABILITY TO THINK DIFFERENTLY. So What's the Gimmick? I was thinking about what the most harsh environment was on earth. Watched some documentaries about hard places and... Continue Reading →
Adventures in the World Tree…
THIS IS PART OF A COLLECTION OF IDEAS FOR BUILDING OUT A LESS-THAN-COMMON ADVENTURE WHERE YOU CAN PUT YOUR OWN DUNGEON OR NPCS--THINGS THAT TEST THE PLAYERS AND PC'S ABILITY TO THINK DIFFERENTLY. THESE WILL BE REVISED IN FUTURE POSTS WITH INCREASINGLY DETAILED MECHANICS AND SHAPED FOR MORE SPECIFIC PLAY. TAKE WHAT YOU LIKE, LET ME... Continue Reading →