A New Project – A New Series

Oh, it’s been a while… I know.

And, to preview fans on upcoming updates, over the last year we’ve been creating content but it just hasn’t made it here, yet.  There are a couple of hundred new Better Than Nothing items coming in the months ahead (and some revisions of existing ones), a few new expansions on both the Kalamar Legacy and new Greyghast series of setting details and information, and (most proudly) we are exploring our first ever “filming D&D” experience!

There are a ton of great series’ out there–of course there are.  And I enjoyed tuning into the phenomenal “Critical Role” and others, but every DM and every table has their own style and flavor and I hadn’t yet seen mine out there.  So… we’re working through logistics and schedule and plan on seeing how best to make this happen.

Wish us luck.

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Happy Holidays

If I can take a moment, I want to encourage all of you out there–all you DM’s and players that really drive the group you’re in (you know who you are… all of you who bring drinks and snaks, host games, run them, give people rides, etc.)..

Consider, this holiday season, giving the gift of one of the core books to a group of players that could use it or a new DM who wants to get her friend’s involved.  Sometimes, especially for those young D&D fans out there, the $40 you would spend on a few extra luxuries in a month is the $40 they don’t have to spare to play with a lifetime of adventure.

For real.  Hit up some of the places where DM’s and players congregate (reddit, enworld, giantsitp, etc.) and Amazon gift someone a book.

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DMs gotta look out for each other…

What’s Coming Up At MSD

Good morning, everybody… leading into Christmas and the New Year, we’re back and posting. And, while we have you, we want to showcase what our next few months of update are going to be (primarily).

Our three post-series right now are:

trapTraps to Worry Your Players, where we try and put together traps and traplike 

situations that go a little beyond “pit in the ground”. These can be a little wordy (as good, surprising traps require knowing the pre-conditions, effects, resolutions, post-conditions, etc.) and include the narrative and historical flair we attach to literally everything here at MSD. We want you to look at them and find one that speaks to you or feels like a natural compliment to your campaign and part of that is a taste of why such a thing would exist and what kind of origins or purposes it might have had in our own homebrew-esque “setting”. While many homebrew sources lean on just mechanics, we want you to feel like you understand the trap’s meaning as well. Continue reading