The Best Budget Minis for Practical Needs

So, we've tested out a number of mini solutions. Cardboard stands (too light, too fragile, seem to look nice but feel in the way).  Reaper minis (beautiful but not cheap to field a whole game of NPCs and monsters with).  D&D minis (beautiful and perfect, but definitely expensive) and everything else under the sun, it... Continue Reading →

Reanaarian Cities and Nations in Kingdoms of Kalamar: Legac

We continue the regions and states of the Kalamar Setting (with some upgrades) with the Reanaarian Bay and its squabbling and fiercely free and independent city-states  (with the one we’ve invented in the advanced timeline in Blue): The Reanaarian Bay - Order From Chaos "Reanaarians are excellent diplomats. They let you have your way only when... Continue Reading →

Brandobian Nations in Kingdoms of Kalamar: Legacy

There are six major regions in the world of Kingdoms of Kalamar. Each is divided into nations, city-states, duchies, kingdoms, etc. with a real independent feel from each other. In our update and alternate timeline project updating the campaign setting to 5e rules, we're advancing the entire world's timeline nearly 500 years and interweaving world-changing... Continue Reading →

Darkness and Lightness

Presence of the Lightbearer Kurt squatted down on his haunches, watching his young partner fidget. The tunnel went deep, his shoulders ached from repelling down it for the last half hour. The halfling, by contrast, only seemed to grow more excited and spry with every new drop. The hole continued down, not perfectly vertical of... Continue Reading →

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