THIS IS PART OF A COLLECTION OF IDEAS FOR BUILDING OUT A LESS-THAN-COMMON ADVENTURE WHERE YOU CAN PUT YOUR OWN DUNGEON OR NPCS–THINGS THAT TEST THE PLAYERS AND PC’S ABILITY TO THINK DIFFERENTLY. So, What's This About? There could be any number of reasons for having to deal with a city designed for true giants. Like,... Continue Reading →
Narrative Play Style – How and When to Roll Dice (Part 01)
A check. There's a lot packed into that five-letter part of the game. What's is it, when do you get it, what should happen with it, etc... I've read (and argued) the differences in when and how to use the roll-for-outcome mechanic at the heart of any RPG (and certainly D&D) for years. Like political... Continue Reading →
Magic Items That Are “Better Than Nothing” Hits 100 Total!
A break away from posting content (and it's been a ton of content this month so far), but the "Better Than Nothing" magic items series has reached 100 unique creations! Very exciting! We'll be adding more Adventure Pitches (up to about 7 or 8 now) and DM Tips for RP'ing Specific Creatures in the coming... Continue Reading →
Magic Items That Are Better Than Nothing (Table of Contents)
Check out our Kickstarter for our first book... Lost Artifacts of Greyghast! Our Utility regards classification (my own) for each one's imagined utility: Occasionally useful, but otherwise fine for any party and easily abandoned for better items later on. Stuff that requires some Trade-Off or tough choices regarding "is it worth using right now"; good for... Continue Reading →
Undisturbed, Seeing What You Want, and Clothes That Make the Man…
You can find the ever-growing list of "Better Than Nothing" items over on the right. Read 'em, like 'em, share 'em, and comment. Sandals of Path Sun Ko walked through the marketplace, ignoring the hustle and din of the hundreds of people, animals, and excitement as he made his way towards the old Shaw building at... Continue Reading →
Adventures in the Artificiary of the Fourth Smith…
THIS IS PART OF A COLLECTION OF IDEAS FOR BUILDING OUT A LESS-THAN-COMMON ADVENTURE WHERE YOU CAN PUT YOUR OWN DUNGEON OR NPCS–THINGS THAT TEST THE PLAYERS AND PC’S ABILITY TO THINK DIFFERENTLY. Fourth? The first was the original Being. The second was the planar embodiments. The third was the Gods. This is as high as... Continue Reading →
Open Hand Slap, Backroom Deals, and Powertools…
You can find the ever-growing list of "Better Than Nothing" items over on the right. Read 'em, like 'em, share 'em, and comment. Ring of Forgiveness The first cut opened the creature's thigh, the second dropped it to its knees. It howled in pain and blew fetid gales of poison at its persecutor. Wilkinson spun left,... Continue Reading →
Lesser Counters, Saying Anything, and Walking Fine…
You can find the ever-growing list of "Better Than Nothing" items over on the right. Read 'em, like 'em, share 'em, and comment. Shanhighter "This one, oh... oh, yes. Eleven inches long, made of silbite wood--hearty stuff--with a bindlemoat core. A fine crafted piece of magic, would you care to try it?" "What?" "The wand, sir,... Continue Reading →
Adventures in The Hole…
THIS IS PART OF A COLLECTION OF IDEAS FOR BUILDING OUT A LESS-THAN-COMMON ADVENTURE WHERE YOU CAN PUT YOUR OWN DUNGEON OR NPCS–THINGS THAT TEST THE PLAYERS AND PC’S ABILITY TO THINK DIFFERENTLY. What’s This One About? One of my favorite dungeons ever is the Lost Tomb of Kruk Ma Kali—a 3rd ed module that was... Continue Reading →
Atlas Shrugging, A Place to Work, and Fine Stock…
You can find the ever-growing list of "Better Than Nothing" items over on the right. Read 'em, like 'em, share 'em, and comment. Kel-Orien Surcoat The Flyers had gotten away with a good score in the fading light over Flamekeep. As the sun dropped its face behind the horizon and the chill of an evening breeze... Continue Reading →
