One of the best parts of KoK was the language system. Each language was one or two skills (pending how hardcore your game was)--so you bought ranks in it like you'd buy ranks in anything else with the more ranks equaling the more "fluent". And without a "Common" to take as an option, characters would... Continue Reading →
Races of Kingdoms of Kalamar: Legacy
So, I've discussed my love for Kalamar in a big way--I think its just the best setting ever for D&D even though Kenzer has moved on from WotC. No doubt their d20 game is great, but as I love 5E D&D and I love Kalamar and I have seen so many great homebrew adaptations of... Continue Reading →
Happy Holidays
If I can take a moment, I want to encourage all of you out there--all you DM's and players that really drive the group you're in (you know who you are... all of you who bring drinks and snaks, host games, run them, give people rides, etc.).. Consider, this holiday season, giving the gift of... Continue Reading →
Beholders – Crazy Alien Deathboxes
If you don't know what beholders are (the basics) you should read up on the Wikipedia article for them or even better the post at Power Score about them. Suffice to say, beholders are alien things from another dimension/reality that are not only an iconic D&D monster from way, way back, but also the... Continue Reading →
What’s Coming Up At MSD
Good morning, everybody... leading into Christmas and the New Year, we're back and posting. And, while we have you, we want to showcase what our next few months of update are going to be (primarily). Our three post-series right now are: Traps to Worry Your Players, where we try and put together traps and traplike ... Continue Reading →
Darkness and Lightness
Presence of the Lightbearer Kurt squatted down on his haunches, watching his young partner fidget. The tunnel went deep, his shoulders ached from repelling down it for the last half hour. The halfling, by contrast, only seemed to grow more excited and spry with every new drop. The hole continued down, not perfectly vertical of... Continue Reading →
Well, That Took a While…
Back. I am most definitely back from both real life and vacation... gone longer than I thought I'd be. But that's how it is when your group has holiday interruptions to sessions and a man has to pay the bills. But, that out of the way, we're going back to our old update schedule starting... Continue Reading →
On Vacation
We are on a vacation, here at MSD--we'll be back in a couple of weeks with more posts!
Project: 12 Days in Greyghast (Sneak Peak at the Plots)
As I discussed in my previous post (click here for that), my two current projects are a little different. I've had my collection of magic items (and I get tickled pink to this day seeing people out there at ENWorld and RPG.net and GITPG and reddit and etc., etc. etc.) link to them and discuss... Continue Reading →
Building a Campaign from the Ground Up Part 9
Let’s hop to it; shall we? This week we’re going to look at designing a Timed Encounter for our players. Now, this rendition of it will be left a little open. We’re going to base it around the idea that the party is going to scale the wall with crafted ladders. However, the DM could... Continue Reading →
